Below are links to some fun fluency games:
Ms. Saldana's Math Corner
Wednesday, May 24, 2017
Wednesday, March 15, 2017
Gr 4 and Gr 2 Math Morning Pictures
Monday, March 6, 2017
Wednesday, February 8, 2017
Grade 2 Math Morning and "Tangy Tuesdays" at Jefferson
Hello,
Just a reminder that the Grade 2 Math Morning is coming up. We hope that you can join us next week Thursday, February 16th from 8:45 - 9:30. If you are not able to make it feel free to send in an adult representative - grandparents, uncle/aunts and other members of your family are all welcome!
Please RSVP to your child's teacher if you have not done so already.
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TANGY TUESDAY'S HAVE ARRIVED TO JEFFERSON - We recently purchased a subscription for each grade level to Greg Tang's "Tangy Tuesdays" math puzzles. Students at Jefferson will now have additional opportunities to practice computational, reasoning, fluency and number sense skills that are fun and engaging. These puzzles will be used as resource to provide extensions throughout the school year.
Greg Tang has also written many math books including some great puzzle ones.
He also has other additional resources that are worth checking out. Greg Tang Math
Tangy thinkers in Mrs. Winterroth's first grade class who are working hard on these puzzles.
Happy Mathing!
Ms. Saldana
Tuesday, January 31, 2017
More Fun Educational Apps for itunes and Android
Hello,
Below are more suggestions for fun Apps for different skills and grade levels. I provided links to most of them. Some are easier to just search since they have more than one server that offers the game. If you would like to see what is out there for educational apps sorted by age group for all areas of study follow this Link to Best Kids Apps.com.
Below are more suggestions for fun Apps for different skills and grade levels. I provided links to most of them. Some are easier to just search since they have more than one server that offers the game. If you would like to see what is out there for educational apps sorted by age group for all areas of study follow this Link to Best Kids Apps.com.
Third and Fourth Grade
Wings- Practice mental multiplying and estimation with Motion Math: Wings! This fun math game helps children ages 4 and up develop a conceptual understanding using six different visual forms. It's simple to play – you just tilt your bird to the bigger number. Multiplication representations include equations, arrays, and “groups of”. Link
Zoom- Motion Math Zoom's zoomable, stretchable number line is missing some numbers - it's up to the player to put numbers back where they belong. The new game uses animals to represent abstract numbers: from dinosaurs in the thousands down to amoebas in the thousandths. You can alter the level of play from within 20 to within 100 all the way to ten thousands. The app also offers decimals on the number line! Link
Slice it- ONCE YOU SLICE IT!…YOU CAN’T STOP. Fast Fun with a Geometric Flair! "Slice It!" is all about slicing shapes into pieces that are equal in size. Sound easy? It may start out that way, but soon you'll be cutting shapes that will puzzle you like never before. Brainteasing puzzles: over 200 Basic Stages and a five-star rating system so you can play until you get it right! Time to start thinking and slicing! Link
MT. Multiplis- Developed by teachers and experts in children’s cognition and learning, Mt. Multiplis is an engaging game that teaches multiplication through the commutative and distributive properties. While most multiplication apps focus on drill with digital worksheets and flashcards, Mt. Multiplis scaffolds learning to promote conceptual understanding, efficiency with multiplication strategies, and fact fluency. Link
Problem Solving - ALL Grades
KenKen- A Little KenKen History: KENKEN was developed in 2004 by (no, not two guys named Ken) acclaimed Japanese mathematics educator Tetsuya Miyamoto. His goal was to improve his students’ math and logic skills. And what better tool than a puzzle? So he developed one that would be understandable, fun, and challenging for people of all ages and skill levels. Most importantly, he wanted the puzzle to encourage independent thinking, emphasizing logic, reasoning, concentration, and perseverance. His puzzles immediately met with unbelievable success and are now used the world over for kids, adults and the elderly. KenKen has proven to be one of the world's best brain exercises for people of all ages, and can now be found in over 200 publications worldwide.
Hanoi Puzzle- The Tower of Hanoi is a mathematical game or puzzle. It consists of three rods, and a number of disks of different sizes which can slide onto any rod. The puzzle starts with the disks in a neat stack in ascending order of size on one rod, the smallest at the top, thus making a conical shape. The object of this puzzle is to move all the disks to another rod following two rules: One disk can be moved at a time and bigger disk can not go on a smaller one.
Move the disks onto the basket called ‘target’ as soon as possible. Your record will be registerd .
Move the disks onto the basket called ‘target’ as soon as possible. Your record will be registerd .
Set- Each day the Daily SET® Puzzle app generates a new puzzle so players can have fun and compare their rankings with other players around the globe playing exactly the same puzzle. The goal is to find all six SETs as quickly as possible. A SET is 3 cards in which each individual attribute (color, shape, number and shading) is either all the SAME…or all DIFFERENT on each card. SET® is the most highly awarded visual perception card game in history.
Engel’s Enigma- Engel's Enigma is a circle puzzle invented by Douglas A. Engel. In terms of difficulty, the puzzle lies somewhere between the 15 Puzzle and the cube puzzle of Ernő Rubik. Like those puzzles, the goal of Engel's Enigma is to first scramble the puzzle and then return it to its initially well-ordered state. Players can choose from three variations of varying difficulty. Link
Check out these Apps for Math Facts - ALL Grades
Hungry Fish- Your fish is hungry for numbers. You can make delicious sums by pinching two numbers together – instant addition! Keep feeding your fish to win a level and unlock new colors and fins. Link
Sushi Monster- Strengthen reasoning strategies for whole number addition and multiplication by helping monsters make a target sum or product. Earn points with each correct answer… but watch out for distractions! To be successful, plan ahead and strategically select numbers from the sushi counter.
Maths Bingo- Practice math facts (addition, subtraction, multiplication or division) to earn ice cream flavors and topping to feed to the squeezables. Facts are random not by strategy or number. Link
Math Duel- Math Duel is a split screen mathematics game that pits two players against each other on the same device! Change settings for each player to level the playing field. New single player mode is great for fun math practice! Link
Tuesday, January 24, 2017
Scratch Collaboration Gr 3 Mr Chelman's class and Gr 2 Mrs. Roy's class
Our third graders in Mr. Chelman's class created a scratch math game and invited Mrs. Roy's second grade class to try it out. This is a great example of how technology and curriculum blends together. In collaboration with their third grade counterparts, the second grade students had an opportunity to practice addition using the place value strategy.
What is scratch?
Scratch is a programming language and an online community where children can program and share interactive media such as stories, games, and animation with people from all over the world. As children create with Scratch, they learn to think creatively, work collaboratively, and reason systematically. Scratch is designed and maintained by the Lifelong Kindergarten group at the MIT Media Lab. Check it out - click on the links below.
SCRATCH - Scratch is geared towards ages 8-16.
SCRATCH JR - Scratch is geared towards ages 5-7.
Wednesday, January 4, 2017
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